Hiromi Nakatsugawa (b. Hiroshima, Japan) is a Japanese and Canadian artist based in Montreal whose drawing practice treats the body as a shifting network rather than a fixed image. Working with colored pencil and graphite, Nakatsugawa builds dense fields of conduits, portals, and hybrid structures that borrow equally from anatomy and infrastructure. Influenced by biomechanical traditions and science-fictive visual culture, the work asks how inner life can be mapped without reducing it to a single story. The result is a precise, system-like language that has become a clear reference point for contemporary drawing that interrogates permeability, transformation, and lived complexity.
For the longest time, I’ve felt the sensation of living in a skin suit that wasn’t mine, and the body that I’d see did not fit my core. I didn’t feel connected to my body at all, as I had no real affinity or sense of preciousness toward it. It took some time and difficult self-examination to assess the problem at hand as gender dysphoria. Who I know myself to be deep inside and who I saw were at odds; I couldn’t even fathom living my life as a man. The dissonance between the two was unbearable; I had no other choice but to traverse the distance between them as a means of self-actualization. Thus, transitioning became for me the unequivocal attempt to merge the derealized masculine body and my female self into a totality. What I was seeing versus what simply is.
Hiromi Nakatsugawa, If Only (2025)
The networks usually appear as I work. Before conceptualizing a network, I first create a scaffolding for the drawing to exist on, creating different planes, structures, and points of tension. Only then do the marks intuitively expand and ossify, revealing a complex logic. I can best visualize it as a nervous system. If it were taken out of the body and curled up into a ball, it would have a function that's completely devoid of its form. I think about drawings in the same way, needing some guidance and structure in order to go wild on top of them.
I don't know: where is the borderline between two objects? Two atoms? It's permeable; a passageway goes both ways; traffic resolves itself, you know.
It is insanely buildable, in that I can add layer upon layer of colour and it still retains an air of delicacy while giving me precise control. Every line and form is rhizomatically expansible, and slowly appears on the page, coming to the forefront like a ghostly apparition. The fuzziness of the medium ambiguates forward, like mold slowly cementing into its own becoming. Also, the cost.
Especially in Washi paper, there are always impressions and corrugations that result from the screened frame used in the papermaking process. I used the grooves as a foundational structure in "Exposed Nervous System," keeping them intact and highlighted through a very limited beige colour palette. I have a problem with control in making work, so having a sort of paper-imposed preset of rules and restrictions makes drawing a back-and-forth experience, in which the paper becomes an active participant while I try to adhere to its constraints.
Hiromi Nakatsugawa, Exposed Nervous System (2025)
Usually, when it gets a little stale or stiff (whenever I get too comfortable and need to switch it up) I imagine a new gravitational force changing the physical molecular structure: a swoosh of movement encapsulating time and space, like music.
Hiromi Nakatsugawa, Dirge (2025)
I think of them as an opening to a portal into a different dimension. I'd say they're closer to interruptions, a shift in reality, giving us a view into another spiritual world. This reminds me of a memorable interaction I had at a group show at Franz Kaka. Someone came up and told me that my work reminded them of a particular experience they had in New York just the week before the show’s opening - seeing a glowing, supernatural rift appear on the side of a building. They described the portal in such detail and said that it matched one of my pieces so closely, even though we’d never spoken and they had never seen my work before. It felt as if my work tapped into the same psychic or spiritual space, almost a shared unknown, like a psychedelic experience.
Hiromi Nakatsugawa, Feign Death (2022)
Still from Malice@Doll
I'm a sucker for 90s-00s, industrial goth, cyberpunk, moody anime and films. A couple that stand out: Malice@Doll, Serial Experiments Lain, After Life, Garage Bad Dream Adventure, Texhnolyze. Truly a treasure trove of inspirations.
Funny coincidences regarding birds. Yesterday, while I was waiting for the bus and looking across the street at the ledge of an old bank, I noticed that all the pigeons, around 50 of them, were facing west. It's like they were too shy to face each other but had come to line up, harmoniously waiting in a queue to fly away. Also: playing with my vision, crossing my eyes to look at/through an image.
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The excess of details. My work is super intricate and obsessive to the point that it sometimes feels overbearing. It has its pros, but I'm trying to zoom out more when working so I don't lose the big picture.
Hiromi Nakatsugawa, Thaumaturge (2025)
It usually comes from song lyrics or titles that I come across, or a concept that I have been ruminating over for a while. For example, Thaumaturge is a name given to people who practice thaumaturgy, which is the art of performing miracles and other supernatural feats. John Dee, a British astronomer and cultist, used the term first in his book, describing an "art mathematical" called "thaumaturgy... which giveth certain order to make strange works, of the sense to be perceived and of men greatly to be wondered at". Mysticism and engineering have always worked in tandem throughout history, as new technologies are seen by the public as supernatural or demonic. Take the television, robotheism, and Roko's Basilisk as examples. The titles always have to be pleasing to say and to look at, though; that's my #1 rule for titling.
Corner of Sherbrooke Ave and Boulevard Saint Laurent, Montreal, 02/17
Pic related.
We're hopefully all trying to figure out how to coexist and live alongside and with each other; it's complicated, it's enmeshed, but necessary.
Silly games on my phone!
Cloverpit: Purgatory roguelike, Balatro-esque, fake yet real gambling on a slot machine for bigger and bigger numbers and maybe go to hell or heaven.
Umamusume Pretty Derby: Anime horse-girl racing career training game based on real horses and events.
Chess: Classic.
At the moment I have an isolated studio where I can blast music from my janky but essential speaker set-up. I'm someone who can't really go outside without headphones on my head separating me from ambient noise, so music has always been a current I could depend on. At the start of my day I queue up DJ mixes for the day, curating them by desired energy level and ambiance.
Couple of my recent favourites are:
Piezo @ Nowadays Nonstop NYC 17/02/24
E+E Presenta: El Sueño Del Forastero [2013]
Torus - Summer Of Love
Leave Society by Tao Lin.
I'd have to say Kamikaze Girls by Tetsuya Nakashima. Bosozoku, Lolita fashion, lesbians, full-on ultimate comfort movie.
More critical writing!!!
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Help Us Grow
We are committed to building UntitledDb as a long-term, open-contribution visual art database, and subscriptions are what keep that commitment viable.
For the price of one (1) coffee each month, a Pro or Enterprise subscription helps us keep the lights on and gives you access to useful perks like profile-claiming, edit control, advanced analytics, and more, while also giving you a direct say in how we evolve the platform and what gets built next.
What is UntitledDb?
UntitledDb is the collaborative visual art database.
Artists and Curators: reduce research drift, follow emerging work, map collaboration networks, and assemble proposal material in one place. Exhibition spaces: document each show as a searchable record that lifts your artists’ visibility and makes it easier for curators, writers, and collectors to find them.
Browse freely. Create your profile with a free account. Upgrade to Pro or Enterprise for profile verification & claiming, edit control, and analytics.

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